*Design challenge

How might we improve the art discovery process?

Summary

Challenge Brief: Redesign parts of a website for the world’s largest museum: The Louvre. Your co-worker, a user researcher, has analytics that show many users are looking for information on prominent pieces of art, but are leaving before they find what they want. Propose changes to address this feedback.

*Design challenge

How might we improve the art discovery process?

Summary

Challenge Brief: Redesign parts of a website for the world’s largest museum: The Louvre. Your co-worker, a user researcher, has analytics that show many users are looking for information on prominent pieces of art, but are leaving before they find what they want. Propose changes to address this feedback.

Key assumptions

Setting a baseline understanding

Without further consideration by the Louvre and their priorities, I set some general assumptions about the user and the website.

  1. People want to use this search feature for art search, I am assuming that all their logistical search queries (e.g ticket sales, planning your visit, and Louvre activities) have been satisfied.
  2. Assuming that the Louvre wants users to search their website for information, and that search is, from a business side, advantageous for ticket sales.
  3. The Louvre wants to create an experience that is both delightful and engaging for art enthusiasts.

Initial observations // site audit

Searching for pitfalls

Having never been to the Louvre, or its website, I decided to begin by taking a few notes on the layout of the site, particularly focussing on hierarchy, emphasized elements, and completing various search flows.

Right away, I felt cognitively overloaded from the information provided from the site.

There were an excessive use of tabs and menu elements, some functioning as buttons, others as hover interactions. It seems the goal was to put everything about the website on the front page. You could find information on donating money, while simultaneously learning about which art pieces appeared in Beyonce and Jay Z’s music video.

Key observation

Searching on the Louvre’s website was an encumbered process. The total real estate alloted to search was less than 10% of the homepage. In addition, once you found the search bar, you were greated with 4 different search pages to search on.

Initial observations // site audit

Scoping search for a range of expertise

I explored a few personas based off of the different types of museum-goers to hone my design.

Persona 1

Caroline Fredin

Caroline just started to explore different mediums of art, and would love to learn more about the different styles and the inspirations behind the pieces. Currently, she only knows a couple of big names of artists and artworks, but can not go into specifics about the period or less known artists.

Persona 2

Alexander Maklouf

Has traveled to an extensive variety of museums from all over the world, and is well versed in the different periods of art. This user usually does extensive research before embarking on trips to the museums. He usually plans out his entire experience, and would love as much information as possible.

Could search become a immersive experience?

Initial Sketches primarily focussed on capturing an immersive experience which emphasized visual components of art rather than text. I intentionally kept these elements in the sketches clean in order to prevent any sort of cognitive overload within the experience.

To address the confusions about which pages to use for search, I designed a dedicated search page that could describe the limits and materials available for search on each page. The color themes are kept consistent throughout the search process. Rather than flipping through 5 different search pages, this search page encapsulates all into one.

Loud visuals set the stage for an immersive experience, while setting the context for what the user is searching for. Users can toggle through the filter to understand which search page they are using.

For search results, I focussed on creating an immersive experience to discover new pieces of art. Prioritizing visuals over text, I sized up the visuals and presented them in a carousel. Key meta-details are still displayed with a smaller visual footprint on the page.

For the artworks page, the page initially displays key information and then transitions to a page displaying the full article written about the artwork and detailed images. Text is prevalent but does not distract the reader from the overall focus of the art.

In addition, I included previous and next works to the design to transition easily rom one artwork to the next.

Next Steps

Given more time, I would have liked to user test this wireframe to understand both the strengths and shortcomings of this process. In addition, I would have also liked to incoroporate more of the Louvre’s business focuses into the design while crafting this search experience.